GAMING: from strategy to fandom

From 2017–2021, I designed immersive, fan-first campaigns that turned gaming activations into cultural moments.

On behalf of Blizzard Entertainment, I:

  • Set a Guinness World Record with World of Warcraft’s largest 3D diorama at BlizzCon 2017

  • Sparked 1B impressions with Happy Hero Days (950K retweets, 6.6M views)

  • Produced the Promax Gold-winning Overwatch Payload Tour, delivering 360° cosplayer shots at SDCC — even featured by Conan’s Team Coco

For ArenaNet’s Guild Wars 2: End of Dragons, I led a long-form CG teaser trailer (delivered in just six weeks at the peak of COVID-19). It hit 1.2M+ views in days and drew heartfelt fan reactions — one even wrote: “My depression has left the channel.”

Impact: Across franchises, I fused strategy and execution to fuel loyalty, passion, and measurable reach — transforming campaigns into community touchstones.

Click below for more.

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Spotify

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Apple TV+